Thus means if you install 1877 trinkets at one time, the game crashes when loading.įurther experiment proves that items will cause the same crash as trinkets and they share space with each other, so the precise trinket cap number here is outdated and only for reference. The precise limit number of trinket is 1876 on Win7-64bit OS and game version 64839, including 490 vanilla trinkets, 46 official CC trinkets, 28 official COM trinkets, 3 musketeer trinkets, 7 shieldbreaker trinkets and 5 flagellant trinkets. If you have installed more, the game crashes when loading. I’ve managed to strip all the trinkets, quirks, abilities, camping skills, available inventory, and text from the game on more than one occasion.The overflow of trinket occurs because the game only supports certain quantity of trinket entries. WITHOUT incurring the wrath? Almost nothing. ![]() So the images for the swine reaver (the one with the ball and chain) are located in monsters/swine_reaver/anim and monsters/swine_reaver/fx.ġ) what can I touch without incurring the wrath of Azathoth? The images are located in each individual monster directory, stored within a separate folder. ![]() There don’t seem to be any audio files or images, it’s a bunch of Java Script files.Ģ) where are all the images and audio files that this code presumably uses to, you know, run the game?įrom what I can tell the sound files are stored in ‘banks’ which we can’t (?) access, I would hazard a guess though that they are linked/paired with the ability ID’s you’ll find in the corresponding monster files. ![]() I’ve finally found the actual game files, or at least some of them. I’m completely new to modding, and I’ve been trying to figure out how to actually change things without destroying them.
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